﻿using System;
using System.Collections.Generic;
using System.Text;

namespace KxzzEntity.FriendsEntity
{
    [Serializable]
    public class FriendEntity
    {
        private string loginEmail;

        /// <summary>
        /// 登陆账号
        /// </summary>
        public string LoginEmail
        {
            get { return loginEmail; }
            set { loginEmail = value; }
        }
        private string uid;

        /// <summary>
        /// 用户ID
        /// </summary>
        public string Uid
        {
            get { return uid; }
            set { uid = value; }
        }
        private string realName;

        /// <summary>
        /// 姓名
        /// </summary>
        public string RealName
        {
            get { return realName; }
            set { realName = value; }
        }

        private string icon;

        /// <summary>
        /// 头像
        /// </summary>
        public string Icon
        {
            get { return icon; }
            set { icon = value; }
        }

        private string localIcon;
        /// <summary>
        /// 本地头像路径
        /// </summary>
        public string LocalIcon
        {
            get { return localIcon; }
            set { localIcon = value; }
        }

        private string status = string.Empty;

        /// <summary>
        /// 状态
        /// </summary>
        public string Status
        {
            get { return status; }
            set { status = value; }
        }
        private int sex;

        /// <summary>
        /// 性别
        /// </summary>
        public int Sex
        {
            get { return sex; }
            set { sex = value; }
        }
        private string statustime = string.Empty;

        /// <summary>
        /// 状态的最近更新时间
        /// </summary>
        public string Statustime
        {
            get { return statustime; }
            set { statustime = value; }
        }

        private string birthday = string.Empty;

        /// <summary>
        /// 生日
        /// </summary>
        public string Birthday
        {
            get { return birthday; }
            set { birthday = value; }
        }

        private string constellation = string.Empty;
        /// <summary>
        /// 星座
        /// </summary>
        public string Constellation
        {
            get { return constellation; }
            set { constellation = value; }
        }

        private string homeTown = string.Empty;
        /// <summary>
        /// 家乡
        /// </summary>
        public string HomeTown
        {
            get { return homeTown; }
            set { homeTown = value; }
        }
        private string liveCity = string.Empty;
        /// <summary>
        /// 现居城市
        /// </summary>
        public string LiveCity
        {
            get { return liveCity; }
            set { liveCity = value; }
        }
        private string theSize = string.Empty;
        /// <summary>
        /// 体型
        /// </summary>
        public string TheSize
        {
            get { return theSize; }
            set { theSize = value; }
        }
        private string blood = string.Empty;
        /// <summary>
        /// 血型
        /// </summary>
        public string Blood
        {
            get { return blood; }
            set { blood = value; }
        }
        private string relationShip = string.Empty;
        /// <summary>
        /// 关系
        /// </summary>
        public string RelationShip
        {
            get { return relationShip; }
            set { relationShip = value; }
        }
    }
}
